I haven’t publicly spoken about my new job, so here goes. Just over 3 months ago, I joined the PDMS team at Autodesk as a Product Manager. My primary focus is on 2D drawings in Fusion 360. We’re building some pretty awesome tools, you should definitely check out the Public Roadmap for Fusion drawings.
Today we kicked off the drawings development team hackathon. The goal of the hackathon is for the developers to build new tools for Fusion drawings. You may be thinking that this is what they do anyway, why have a hackathon? Well, a hackathon a little different, rather than building the tools and features that have been prioritised by a product manager, the team has the creative freedom to build anything they want, there are no rigid rules.
In the last hackathon, the team created several tools that have been added to Fusion drawings, these include smart templates, title block authoring, an improved title block property editing UX, and automatic ballooning.
This brings me on to this blog post. Along with some other prizes, I thought it would be neat to design a trophy in Fusion and have it manufactured. As I am based in the UK and the drawings team is not, it made sense to explore a flat packed trophy.
To achieve this, I used Fusion 360, Slicer (which is no longer being developed or maintained) and AutoCAD to tweak the DXF outputs.
Here’s a 2-minute overview video, explaining the process.
The team at Lazer Craftz built this trophy for me, check out their website here. I sent them a DXF and the team got back to me with a quote, I got the pieces back in a week or so and then assembled the trophy, ready for the start of the hackathon.
I mentioned that Slicer is no longer supported or maintained, see the official disclaimer below, here is a link to the last installer from Slicer. I did find that logging into Slicer logged me out of my other Autodesk apps, so be warned, there can be some little gremlins that creep in when using unsupported software! Also, be aware that this app may not work with future builds of Fusion 360.
Disclaimer: As Slicer is no longer being developed or maintained, compatibility with future versions of Fusion 360, as well as respective Operating Systems, is not guaranteed. Slicer will not be maintained or updated with any technology or fixes.
Here’s an overview of the Slicer Functionality
Note: The contents of this site are my own personal opinions and do not necessarily represent my employer’s view in any way. In addition, my thoughts and opinions often change, and as a blog is intended to provide a semi-permanent point-in-time snapshot you should not consider out-of-date posts to reflect my current thoughts and opinions. See the “About “section for more.
The irony of my twitter handle is not lost on me!
If you’re still here, & you haven’t yet, you should definitely check out the Public Roadmap for Fusion drawings.
One more thing! The sweet tune in the background is courtesy of the extremely talented @Julianjvr